﻿using System;
using System.Collections.Generic;

namespace CardGameCore.Battle
{
    public class BattleEventsResult : BaseResult<BattleEventsResult>, IDisposable
    {
        public List<IEvent> Events { get; } = new List<IEvent>();

        protected override void OnDispose()
        {
            base.OnDispose();
            Events.Clear();
        }
    }
}